All-State and Region Bands

Technical Proficiency Requirements Percussion (20 points)

Percussionists will designate one of the following two groups as their major area of performance:

1 - Battery/Mallets or 2 - Timpani

Battery/mallet players will play pre-selected rudiments memorized within a one-minute time limit as well as pre-selected major scales within a separate one-minute time limit.  Students are expected to play the rudiments and scales in the order specified on the notecards.  Click HERE for examples of the notecards.

Technical Proficiency Requirements for Battery

1- Rudiments- Percussionists will play pre-selected rudiments within a one minute time limit. (see lists provided below) Students are expected to play the rudiments in the order specified on the notecards.  Click HERE for examples of the notecards.

SCBDA Rudiments List

All required snare drum rudiments will be selected from the Percussive Arts Society (PAS) list of International Rudiments.

Snare Rudiments

All of the timed rudiments will be performed at a flat speed (not open to closed to open). Students must play them at the speed indicated within the one-minute time limit. Each pattern will be played no less than six (6) times to show knowledge and the ability to alternate and display the correct sticking and pattern accents.

2011-2012 Snare Drum Rudiments

SENIOR CLINIC JUNIOR
(Quarter Note = 112) (Quarter Note = 96) (Quarter Note = 84)
7 Stroke Roll 7 Stroke Roll 5 Stroke Roll
10 Stroke Roll 11 Stroke Roll 9 Stroke Roll
15 Stroke Roll Flam Tap Flam
17 Stroke Roll Flam Accent (*) Flam Tap
Flam Tap Flam Paradiddle Flam Accent (*)
Flam Accent (*) Single Drag Tap Single Paradiddle
Flamacue Flam Paradiddle-diddle Lesson 25
Single Drag Tap Drag Paradiddle No. 1
Double Drag Tap Single Ratamacue
Double Paradiddle
Drag Paradiddle No. 2
Double Ratamacue


Roll Rudiments Flam Rudiments
5 Stroke Roll (alternating) Flam (alternating)
7 Stroke Roll (non-alternating) # Flam Tap (alternating)
9 Stroke Roll (alternating) Flam Accent (alternating)
10 Stroke Roll (non-alternating) Flamacue (non-alternating)
11 Stroke Roll (non-alternating) # Flam Paradiddle (alternating)
15 Stroke Roll (non-alternating) # Flam Paradiddle-diddle (alternating)
17 Stroke Roll (alternating)
Diddle Rudiments
Drag Rudiments Single Paradiddle (alternating)
Single Drag Tap (alternating) Double Paradiddle (alternating)
Double Drag Tap (alternating) Drag Paradiddle #1 (alternating)
Single Ratamacue (alternating) Drag Paradiddle #2 (alternating)
Double Ratamacue (alternating)
Lesson 25 (non-alternating) # # doesn’t matter which hand leads

2 - Cymbal Crashes - Battery/mallet players will perform 3 cymbal crashes (p, mf, f) which will be scored by the monitor judge.  These cymbal crashes should be performed every other measure at m.m.= 120 and the cymbals should be allowed to ring after each crash.  Click HERE for cymbal crash notation.  Click HERE for a video demonstration. (If you can’t access YouTube, click HERE.)

Overall Technique for percussion will be the equivalent of the tone score for wind instruments.  The technique score will be given at the end of the audition and will reflect the student’s overall technique during the audition.  Technique will reflect, but not necessarily require, appropriate stick control, rudiment playing speed, timpani rolls, keyboard percussion rolls, etc.

Technical Proficiency Requirements for Mallets

Battery/mallet players will play pre-selected major scales within a separate one-minute time limit. Students are expected to play the scales in the order specified on the notecards.  Click HERE for examples of the notecards.

Click the links below to view the scales, then print them out for use.

Junior Band
Major Scales: F, G, Ab, Bb, C, Db, Eb   (2 octaves)

Clinic Band
Major Scales: F, G, Ab, A, Bb, C, Db, D, Eb (2 octaves)

Senior Band
Major Scales: F, Gb, G, Ab, A, Bb, B, C, Db, D, Eb, E (2 octaves)

Overall Technique for percussion will be the equivalent of the tone score for wind instruments.  The technique score will be given at the end of the audition and will reflect the student’s overall technique during the audition.  Technique will reflect, but not necessarily require, appropriate stick control, rudiment playing speed, timpani rolls, keyboard percussion rolls, etc.

Technical Proficiency Requirements Timpani

Timpani Tuning

Timpani tuning will not be judged separately, but in conjunction with the tuning of the SOLO and the two Sight-Reading selections.  If tunings are exactly duplicated in the sight-reading selections and/or solo, the judges may hear other tunings to ensure three different ones.  The tuning of the timpani will be judged before the student plays the etude, and in the case of the sight-reading, the pitches to be tuned will be written on the outside of the sight-reading folder in musical notation. The student’s tuning can then be evaluated before the student opens the folder to begin studying the sight-reading. This process is to be repeated for the second sight-reading example. Each sight-reading selection accounts for 15 points. The player will also perform a Fp crescendo roll for 5 points. This will be the equivalent of the winds’ chromatic scale.

All students will be allowed 40 seconds per tuning session (all drums in 40 seconds, not 40 seconds per drum), totaling 2 minutes for all tuning required for the audition.

Junior tunings will include perfect fourths and fifths only. Clinic and Senior tunings could use all intervals for tuning.

NOTE: Reference pitches for tuning Timpani may only be obtained from a tuning fork or pitch pipe. Students are not allowed to use a mallet instrument to obtain their reference pitches.

Overall Technique for percussion will be the equivalent of the tone score for wind instruments.  The technique score will be given at the end of the audition and will reflect the student’s overall technique during the audition.  Technique will reflect, but not necessarily require, appropriate stick control, rudiment playing speed, timpani rolls, keyboard percussion rolls, etc.

 

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